Adobe captivate 2019 manual pdf free download
Он попробовал плюхнуться на заднее сиденье, но промахнулся. Тело его сначала оказалось в воздухе, а потом – на жестком полу.
Из тени на авенида дель Сид появилась фигура человека. Поправив очки в железной оправе, человек посмотрел вслед удаляющемуся автобусу.
Adobe Captivate Manuals | ManualsLib.[PDF] Creating an Adobe Captivate 9 Project free tutorial for Beginners
In this Adobe Captivate tutorial, I show you how to put a PDF file such as a job aid or company policy directly into your Adobe Captivate eLearning project for your learners to download or view.
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Paul Wilson. I’ve been an eLearning designer and developer since In I started my own eLearning design company. These videos were intended to attract potential clients looking for a skilled eLearning designer and developer. This strategy proved successful as I’ve worked with clients from all over the world, helping them build highly engaging eLearning solutions.
My YouTube channel presented an additional benefit of attracting aspiring Captivate developers to seek me out as a teacher. I now offer both online and onsite training on Adobe Captivate, teaching the skills that users need to build engaging and interactive learning.
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Adobe Captivate A Complete Guide – Edition by Gerardus Blokdyk – Ebook | Scribd
At the time of writing, the latest version of Captivate is Adobe Captivate This version introduces many new features and enhancements, including the ability to create Interactive Videos and an exciting new project type for creating Virtual Reality training courses.
Other new features introduced in Captivate include the ability to test your content on an actual mobile device a feature called Live Preview on Devices the ability to record your webcam and to change the background of your video something called the Chroma Key effect as well as other smaller enhancements.
With all this power only one click away, it is easy to overload your projects with lots of complex audiovisual effects and sophisticated interactions that can ultimately drive the learner away from the primary objective of every Captivate course: learning. While working with Captivate, never forget that Captivate is an eLearning authoring tool. At the most basic level, it simply means that you, the developer, and your audience are united by a very special kind of relationship: a student-teacher relationship.
Therefore, from now on—and for the rest of the book—you will not be called the developer or the programmer , but the teacher. The ones who will view your finished applications will not be the users or the visitors , but will be called the learners or the students. You will see that this changes everything. Before you can start working with Captivate, you have to download and install the software. In this section, you will discover the three ways that Adobe makes Captivate available to you.
This is the old-fashioned way of obtaining the software. You buy Captivate and get a serial number to activate your installation. The serial number is valid for a specific version of Captivate, and for a specific platform macOS or Windows only. Once activated, that version of Captivate is permanently available on your computer. With this option, you get all the functionalities of Captivate, and you can start working on your eLearning projects right away!
You also get all the patches and bug fixes for the version you bought. All the step-by-step exercises of this book work flawlessly with the Captivate perpetual license. You can download and use this version of Captivate free of charge for 30 days. This should be more than enough time for you to go through the exercises of this book. However, once the trial period is over, you will not have access to Captivate unless you convert your trial to a licensed version.
This can be a perpetual or a subscription license. With this licensing model, you subscribe to Captivate on a monthly basis. This means that you pay a certain amount each month to keep using Captivate. The main benefit of the subscription model is that you automatically get all the updates as they are released.
The subscription model is the best way to ensure that you always have access to the latest version of Captivate. Note that the subscription is just another licensing model; the software itself is identical to the perpetual licensing model.
Although the Captivate subscription model is very similar to the way Adobe Creative Cloud works, Captivate is—at the time of writing— not a part of the Creative Cloud. It is designed to create technical content, such as help files and user guides.
The Technical Communication Suite itself is also available under both the perpetual and the subscription licensing model. Creating content with Captivate is a three-step process, or to be exact, a four-step process.
However, only three of the four steps take place in Captivate. That’s why we like to refer to the first step as step zero! This is the only step of the process that does not involve working with the Captivate application.
Depending on the project you are planning, it can last from a few minutes to a few months. This step is probably the most important step of the entire process. This is where you create the scenarios and the storyboards. This is where you develop the pedagogical approach that will drive the entire project.
What will you teach the students? In what order will you introduce the topics? How and when will you assess the students’ knowledge? These are some of the very important questions you should answer before opening Captivate.
Step zero is where the teacher’s skills fully express themselves. At the most basic level, a typical Captivate project is a collection of slides, just like a Microsoft PowerPoint presentation. So, your first task when creating a new Captivate file is probably to create a bunch of slides to work with.
There are several ways to do this:. This step is the most time-consuming phase of the entire process. This is where your project slowly takes shape to become an actual interactive course module. In this step, you arrange the final sequence of actions, record narrations, add objects to the slides such as Text Captions and Buttons , arrange those objects in the Timeline, add title and ending slides, develop the advanced interactions, create the Question Slides for the quiz, configure the quiz reporting options, and so on.
At the end of this step, the project should be ready for publication. Sometimes, it can take several rounds of edits until you have a project that is ready to publish. Note that, for most projects, step one and step two overlap. Unless you use screen capture, there is no clear distinction between step one and step two. It is ok to go back and forth between those two steps when developing your next Captivate project.
Step three is where you make your project available to your learners. Captivate allows you to publish your course modules in a wide variety of formats. It is very important to know the publishing format you will use before starting the development of a new project.
Captivate can also publish the project as a standalone application. Step three will be covered in great detail in Chapter 15 , Finishing Touches and Publishing. In this book, we will cover the three steps of the process requiring the use of Captivate. You will discover that Captivate has specific tools to handle each of these three steps.
The default Captivate screen looks very simple and clean. The main area is covered by the Stage 1. The Stage is where you lay out the objects that make up each slide of the project. The objects on the Stage will appear in your course.
The objects in the Scrap Area the grey area around the slide will not be visible when taking the course. This makes the Scrap Area very useful! It is the perfect place to put instructions, reminders, color schemes, etc. At the very top of the screen is the Menu bar 2. The Menu bar gives you access to a wide range of Captivate features. Below the Menu bar is the main Toolbar of Captivate 3. The Toolbar is primarily used to insert new slides and new objects into the project, but it also contains important tools for operations, such as previewing, publishing, and saving.
On the left side of the screen is the Filmstrip 4. It shows the sequence of slides in your Captivate project. The primary use of the Filmstrip is to let you select the slide s you want to work with, but it can also be used to perform basic operations on the slides, such as reordering or deleting slides.
This action reveals the Properties inspector. The Properties inspector is one of the most important components of Captivate. It is used to control and adjust the properties of the selected object. The Library is another very important component of Captivate. It maintains a list of all the assets such as images, audio clips, animations, and so on included in the current project.
The Timeline panel is used to arrange the sequence of objects on the current slide. In short, you use the Timeline panel to decide when an object appears on the stage and how long it stays visible. This panel is also used to set up the stacking order of the objects.
Both the Timeline and the Properties inspector should now be open. Because the Properties inspector, Library , and Timeline are the most important panels of Captivate, they are only one mouse-click away on the default user interface. However, Captivate contains many other panels that give you access to a myriad of interesting tools. To get the most out of Captivate, you should know how to turn panels on and off.
The Window menu displays a list of all the panels that are available in Adobe Captivate. Note the checkmark in front of the Filmstrip , Timeline , and Library entries of the Window menu. This reminds you that these panels and icons are currently visible on the interface. The Slide Notes panel appears at the bottom of the screen next to the Timeline panel, as shown in the following screenshot:. Note that this panel is floating on top of the interface. This is very different from the Slide Notes panel you opened earlier that was attached docked at the bottom of the interface.
Each panel of Captivate is either docked or floating. Also note that in Captivate , it is not possible, by default, to dock a floating panel or undock a docked panel. When Captivate reopens, you should see the Recent tab of the Welcome screen by default.
There is a thumbnail showing the last open project s. When the project reopens, note that the default Captivate interface is displayed, even though many more panels were open when you exited Captivate. Thanks to these little experiments, you were exposed to some important basic concepts about the Captivate interface. Before moving on, let’s summarize what you have learned so far:.
If you are used to other Adobe tools, such as Photoshop, InDesign, or Illustrator, the default behavior of the Captivate interface probably looks very different.
Luckily, there is a way to make the Captivate interface behave similarly to the interface of other popular Adobe tools. This is called the Advanced Interface Mode :. When the project reopens, note that the Properties and Library icons of the Toolbar are no longer displayed.
The interface should now look pretty much the same as when you closed Captivate earlier in this chapter. In Advanced Interface Mode, the panel layout is always maintained when you restart Captivate.
In the next section, you will take a closer look at those panels. But first, let’s first have a quick summary of what has been covered in this section:. You already know that Captivate contains a lot of panels and that those panels can be shown or hidden using the Window menu. In the Advanced Interface Mode, the Captivate interface offers even more flexibility. In this section, you will learn how to move the panels and create a unique custom screen:.
When a panel is moved above a possible docking location, a blue outline appears on the screen. Releasing the mouse at that moment docks the panel at the location highlighted by the blue outline. This action docks the HTML5 tracker panel with the Properties inspector and the Library panel, as shown in the following screenshot:. This first action illustrates how to dock the panels that are initially floating on the interface. You will now do the opposite to illustrate that a panel that is initially docked can be turned into a floating panel.
The Library panel is now a floating panel, even though it was docked by default. You have now arranged the panels in a truly unique way. This customized arrangement of your panels is called a workspace. The Advanced Interface Mode of Captivate allows you to apply your own unique custom workspaces. Depending on the project you are working on, the size of your computer screen, your working habits, and so on, you might want to have several workspaces and quickly switch between them.
In this section, you will first learn how to reset to the default workspace. Then, you will create and save a new custom workspace. The default workspace you see when you first open Captivate is called the Classic workspace, as shown in the top-right corner of your screen:. After doing this, your Captivate screen reverts to what it looked like when you opened the application at the beginning of this chapter:.
The default Classic workspace is an excellent starting point for defining a custom workspace. Just like the Properties inspector, the Timing inspector always shows the properties pertaining to the object you select.
This workspace is very practical when you have to precisely define the timing and apply effects to the selected object. You will now save this panel layout as a new workspace. Note that a Timing button now replaces the Classic button. You can use this button to switch between the Classic workspace and your own custom Timing workspace! You now know all the tools to create custom workspaces. Take some time to experiment with these tools on your own. Try turning panels on and off using the Window menu.
When you feel like you have a great workspace, save it under a name of your choice. Note that the Window Workspace menu displays the same items as the workspace switcher button at the top-right corner of the screen. Note that the default Classic workspace is not listed.
This means that this default workspace cannot be renamed or deleted. Confirm that the Properties and Library buttons are back in the top-right corner. This indicates that you are back in normal interface mode. If you want to use your custom Timing workspace again, you first need to return to Advanced Interface Mode, and then restart Captivate.
Before moving on to the next topic, these are the key points to keep in mind when creating custom workspaces:. One of the most recent additions to the Toolbar is the Community icon. Clicking this icon opens the Adobe eLearning Community portal inside Captivate. The Adobe eLearning Community Portal is the best place to find information and to interact with other Captivate users.
The eLearning Community Portal features the following:. These points can be turned into a wide variety of exciting incentives, including free Captivate licenses and invitations to live events.
Now that you know a bit more about the Captivate interface, let’s take a look at the sample applications you will build in this book. These applications are designed to showcase almost every single feature of Captivate. Use them as a reference if there is something unclear while you are working through the exercises. The first application that you will explore is a project that uses the screen capture feature of Captivate to create a screenshot-based course module:.
Captivate generates a temporary file and opens it in the floating Preview pane. Follow the onscreen instructions to go through the project. This puts you in the same situation as a learner viewing this eLearning content for the first time.
This first sample project is called a Demonstration. As the name suggests, a demonstration is used to demonstrate something to the learner. Consequently, the learner is passive and simply watches whatever is going on.
In a demonstration, the Mouse object is shown. It moves and clicks automatically. If the learners move their own mouse, it will not affect the content in any way. This particular demonstration features some of the most popular Captivate objects, including Text Captions, Highlight Boxes, and Smart Shapes. The audio narration was generated by Captivate’s Text-To-Speech tool. We have simply typed the narration in the Slide Notes panel, and Captivate turned it into audio files using the voice of a predefined speech agent.
Another popular feature in Adobe Captivate is the ability to add Closed Captions to the audio narration. This is one of the icons you’ll use the most during this book and when you design your courses.
It has seven options that control which part of the project you want to preview, and how you want to preview it. Note that each of these options is associated with a keyboard shortcut that will be different depending on the system you work on macOS or Windows. Place your mouse on top of each of the items to see the associated keyboard shortcut in a tooltip. Let’s now describe the options of the Preview icon in more detail:. You will now open another sample project.
Actually, it is not a real other project, but another version of the Encoder demonstration you worked with in the previous section:. This project is made of exactly the same slides and assets as the demonstration you saw in the previous section. When the project reaches slide 3, it stops and waits for you to interact with the course. This is the main difference between a demonstration and a simulation.
In Captivate, a simulation is a project where the learner is active. In a simulation, the Mouse object is hidden, as learners use their own mouse to click around the screen and progress toward the end of the course.
The fact that the students are active implies a new level of complexity; the learners can perform either the correct or the incorrect action. In each case, the course must react accordingly. This concept is known as branching. This means that each student experiences the course module based on their own actions.
This second sample file features pretty much the same Captivate objects as the demonstration you completed in the previous section. Both typing and mouse actions are replaced by interactive objects. These interactive objects can stop the course and wait for the learner to interact. Using the interactive objects of Captivate will be covered in Chapter 5 , Developing Interactivity.
Both the Encoder demonstration and simulation are based on the same screenshots. To create these sample courses, the first two steps of the production process described earlier were used:. Video Demo mode is a special recording mode of Captivate that is used to produce.
These files can be uploaded to online services such as YouTube, Vimeo, or Daily Motion for playback on any device including the iPad, iPhone, and other internet-enabled mobile devices :. First, note that a Video Demo project does not use the same. It uses the. This is the first indication that this project is going to behave differently than the other ones you have worked with so far.
In addition to having a specific file extension, Video Demo projects also have their own unique interface, as shown in the following screenshot:. In the preceding screenshot, note the absence of the Filmstrip panel. A Video Demo project is not based on slides.
Actually, it is a single big video file. So the Filmstrip panel makes no sense in a Video Demo project. In a video file, interactions are not possible.
The file can only be experienced from start to finish in the order defined by the teacher. To use instructional design terminology, a video file gives a linear experience to the learner, while branch-aware interactive projects provide a nonlinear experience where a learner can make choices that change the way the course progresses.
Therefore, interactive objects, quizzes, and branching are not available in a Video Demo project. This sample application is very different from the projects you worked with so far because it is not based on screenshots or screen recording. The capture tool of Captivate was not used in this example. Instead, all the slides have been carefully crafted in Captivate.
For its audio narration, this project does not use text-to-speech. Instead, the narration was recorded and polished in an external audio application Adobe Audition, in this case and imported to the project. This course is also much more involved than the Encoder examples. Advanced Actions and Variables are used throughout the project to power the dynamic features, such as the name of the student appearing in the title of slide 4. This course also features the certificate interaction at the very end only if you pass the Quiz!
But the most impressive feature of this particular project is probably the Quiz , one of the most important and most popular tools in Captivate. When you create a button to pause a slide, make sure that you select Stop Slide Audio When Paused as one of the button properties. Learn about interactive buttons and button properties. Download the latest hot fix for Captivate 9 and learn what issues the hot fix addresses. To recover a damaged project, use the project backup file and clear the project cache.
See this article for details on how to recover a damaged project. Get a list of the top issues in Adobe Captivate. Find out about the different options for purchasing a Captivate subscription or license. For help downloading and installing the app, see Find downloaded apps and files. Learn how to resolve download issues with Captivate and other Adobe apps. You can download a trial version from the Adobe Downloads page. You’ll need to sign in with an Adobe ID and password to download a trial.
For detailed instructions, see Download and install non-Creative Cloud trial apps. Read these simple solutions to common Adobe ID and sign in issues to regain access to your account. You can install Captivate on up to two computers. If you want to install it on a third computer, you need to deactivate it on one of your previous machines. Learn more about activating and deactivating Adobe apps.
Choose one of the smart device or YouTube presets. You can have Captivate generate captions automatically during recording.
Or, you can insert text captions into slides manually. See Edit and create text captions with Captivate. You can convert slide notes to closed captions. For detailed instructions, see Record video demonstrations with Adobe Captivate.
Learn more in Adobe Captivate Prime Help. The Adobe Captivate Draft app for iPad lets you easily create e-learning content on the go. Learn how to download the app and get started with your first project. Captivate helps you create various types of e-learning content without programming. Adobe Presenter is a simple tool that lets you create videos for training and education. Learn more about Adobe Presenter. Sign in to your Adobe account. Under the Password section, select Change for Current Password , and then follow the onscreen instructions.
Forgot your password? Learn how to reset it. You can update your credit card information from your accounts page on adobe. You can convert a trial version of Captivate to a subscription.
Simply choose the subscription option on the Adobe Captivate page. You can cancel your subscription by contacting Adobe Support. Once you cancel, you can no longer use the software.
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